// patch of the week · 12 patches · 11 games · week of Oct 16
Patch of the week
The web archive of this week's Friday digest. Every official patch from the past 7 days across 23 games, grouped by game. Lines are quoted from the notes, never rewritten.
Killer Powers with a stack count (e.g. Trickster, Huntress) now show "0" on the Killer Power HUD element when the stack is depleted (was showing a looping arrow icon).
Fixed an issue where standard basic-attack grunts plays while The Judgment is in the Zealous state from the Survivor's POV.
TL;DR: Vanguard continues to go brr, Map Rating is here, Performance Score has been updated, Corrode got some sweet new updates, Ascent and Split are out, Corrode and Bind are in, and we fixed some bugs.
Killjoy Alarmbot projectile destruction VFX and audio feedback will now trigger when projectile is destroyed by moving doorways
New Queue and Mode Select interface for matchmade and custom game types
The Patch Pulse
Every patch from the week, in one email, every Friday morning. No hot takes, just what changed. Also the web archive.