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Minor Update - 10-14-2026

official notes ↗

TL;DR

  1. Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035
  2. Baba: Spirit Resistance scaling reduced from 0.12 to 0.1
  3. Baba: Now has -7% Base Bullet Resistance
  4. Baba: Threadsap - Spirit reduction on enemies now ends when Baba dies
  5. Baba: Threadsap - Cooldown increased from 26s to 28s
What do the tags mean?
  • Buff green = made stronger
  • Nerf red = made weaker
  • Fix yellow = bug fixed
  • New blue = added content or feature

Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.

Buffsmade stronger8

  • Baba: Granny Long Legs - Heavy melee ground pound no longer gains horizontal speed when landing on slopes
  • Deadman Danny: Health regen increased from 2.5 to 3.25
  • Deadman Danny: Base health increased from 680 to 730
  • Deadman Danny: Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
  • Deadman Danny: Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45
  • Deadman Danny: Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2
  • Deadman Danny: Chimera Mk1 weapon scaling increased from 1.15 to 1.4
  • Deadman Danny: Strix Salvo - Damage spirit scaling from 0.9 to 1.1

Nerfsmade weaker8

  • Radiant Regeneration: Spirit scaling reduced from 0.04 to 0.035
  • Baba: Spirit Resistance scaling reduced from 0.12 to 0.1
  • Baba: Threadsap - Cooldown increased from 26s to 28s
  • Baba: Granny Long Legs - Cooldown increased from 30s to 32s
  • Baba: Baba's Brew - Barrier scaling reduced from 1.2 to 0.7
  • Baba: Baba's Brew - Barrier reduced from 100 to 90
  • Baba: Baba's Brew - Cooldown increased from 25s to 27s (moved to T2)
  • Street Brawl: Baba Threadsap duration lasts 35% less

Read the full official patch notes →

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Minor Update - 09-16-2026

  • Unstable Rift comeback resist max values now scale over the course of the game. Previously the max values were 35%. Now it is 10% + 1% per minute (around ~20% for the first one), with an upper limit of 40% at 30 minutes.
  • Removed a fixed amount of extra bonus souls you would get for being behind even a very slightly amount in net worth for both hero kill bounties as well as Unstable Rift bounties (this had a larger impact on the early to mid game)
  • Slightly reduced comeback bounties in general (this is in addition to the above change)
8 buffs8 nerfs5 fixes