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Minor Update - 10-05-2026

official notes ↗

TL;DR

  1. Fixed bugs that were causing troopers to walk too slowly in lane
  2. Rat King: Scrap Grenade - Fixed some bugs with bouncing targeting
  3. Rat King: Scrap Grenade - Damage increased from 65 to 70
  4. Rat King: Scrap Grenade - T2 Damage increased from 65 to 70
  5. Rat King: Rat Swarm - Base Cooldown reduced from 28s to 24s
What do the tags mean?
  • Buff green = made stronger
  • Nerf red = made weaker
  • Fix yellow = bug fixed
  • New blue = added content or feature

Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.

Buffsmade stronger7

  • Rat King: Scrap Grenade - Damage increased from 65 to 70
  • Rat King: Scrap Grenade - T2 Damage increased from 65 to 70
  • Rat King: Rat Swarm - Base Cooldown reduced from 28s to 24s
  • Rat King: Rule, Ratannia! - Bonus Move speed no longer scales with Spirit
  • Rat King: Rule, Ratannia! - T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s)
  • Sinclair: Gun - Falloff range reduced from 25-61 to 20-60
  • Sinclair: Spectral Assistant - Gun falloff range reduced from 25-61 to 20-60

Nerfsmade weaker8

  • Rat King: Rule, Ratannia! - Cooldown increased from 130 to 160
  • Rat King: Rule, Ratannia! - Damage Reduction reduced from 20% to 15%
  • Rat King: Rule, Ratannia! - Radius reduced from 24m to 20m
  • Rat King: Rule, Ratannia! - Charge Duration reduced from 12s to 10s
  • Rat King: Rule, Ratannia! - T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s)
  • Rat King: Rule, Ratannia! - T2 Flag Duration reduced from +8s to +5s
  • Rat King: Rule, Ratannia! - T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%)
  • Sinclair: Base HP Regen reduced from 2 to 1

Fixesbug fixed2

  • Fixed bugs that were causing troopers to walk too slowly in lane
  • Rat King: Scrap Grenade - Fixed some bugs with bouncing targeting

Read the full official patch notes →

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Minor Update - 09-16-2026

  • Unstable Rift comeback resist max values now scale over the course of the game. Previously the max values were 35%. Now it is 10% + 1% per minute (around ~20% for the first one), with an upper limit of 40% at 30 minutes.
  • Removed a fixed amount of extra bonus souls you would get for being behind even a very slightly amount in net worth for both hero kill bounties as well as Unstable Rift bounties (this had a larger impact on the early to mid game)
  • Slightly reduced comeback bounties in general (this is in addition to the above change)
8 buffs8 nerfs5 fixes