DL
Minor Update - 06-11-2026
TL;DR
- Urn give up time reduced from 75s to 60s
- Urn bounty reduced by 10% (unreduced for trailing team)
- Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
- Kill comeback bounty values increased by 8%
- Street Brawl: All ability and item range/radius values are reduced by 10%
What do the tags mean?
- +Buff green = made stronger
- −Nerf red = made weaker
- ~Fix yellow = bug fixed
- *New blue = added content or feature
Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.
Buffsmade stronger8
- Kill comeback bounty values increased by 8%
- Opening Rounds: Spirit Power increased from +4 to +7
- Apollo: Disengaging Sigil velocity increased by 50%
- Bebop: Exploding Uppercut T3 increased from +17% Missing Health to +18%
- Calico: Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
- Calico: Return to Shadows damage increased from 140 to 150
- Calico: Return to Shadows T2 damage increased from +65 to +75
- Calico: Return to Shadows T3 heal increased from 350 to 450
Nerfsmade weaker8
- Urn give up time reduced from 75s to 60s
- Urn bounty reduced by 10% (unreduced for trailing team)
- Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
- Street Brawl: All ability and item range/radius values are reduced by 10%
- Opening Rounds: Conditional Weapon Damage bonus reduced from 30% to 25%
- Doorman: Call Bell explosion damage spirit scaling reduced from 1.3 to 1.2
- Doorman: Call Bell T3 spirit scaling reduced from 0.4 to 0.35
- Graves: Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s
Fixesbug fixed8
- Arcane Surge: Fixed various cases with the bonuses not working
- Bebop: Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
- Holliday: Fixed various issues with placing bounce pad on elevated areas
- Infernus: Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
- Infernus: Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
- Ivy: Fixed a bug where Stone Form could sometimes do significantly more damage than intended
- McGinnis: Fixed some rare cases where Heavy Barrage would stop working
- Victor: Fixed some client performance issues when using Aura of Suffering