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RUST

BREACH AND CLEAR

official notes ↗

TL;DR

  1. Starting this month Tool Cupboards will now apply an additional upkeep tax based on the number of players that are in a base. When calculating that number we consider a few things:
  2. High quality metal ore nodes and collectables can now be found across the island. They're extremely scarce, but you'll have more luck finding the HQM node in the Jungle.
  3. The Drone marketplace is now connected to last months
  4. , requiring the server to keep the power plant up and running in order to operate drone deliveries. The marketplace now has a built in power level that slowly increases when 4 or more fuses are active in the Power Plant.
  5. Attack helicopters' existing cockpit armour will now fall off in stages as it becomes damaged, exposing both the pilot and gunner. Pilots will now have to be more careful with how close they fly to the sun.
What do the tags mean?
  • Buff green = made stronger
  • Nerf red = made weaker
  • Fix yellow = bug fixed
  • New blue = added content or feature

Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.

Buffsmade stronger8

  • We don't think this will have an enormous impact on progression speed but it might make the early wipe a little more interesting for the first joiners.
  • , requiring the server to keep the power plant up and running in order to operate drone deliveries. The marketplace now has a built in power level that slowly increases when 4 or more fuses are active in the Power Plant.
  • Attack helicopters' existing cockpit armour will now fall off in stages as it becomes damaged, exposing both the pilot and gunner. Pilots will now have to be more careful with how close they fly to the sun.
  • RADWATER SPRINKLER BUFF
  • Yes: we are buffing Radwater again. This time we've given it a large buff when used in Sprinklers, specifically against those with armour.
  • SAM SITE BUFFED VS. DRONES
  • Various pies have had their durations extended and recipes adjusted. The Hunters pie bleed reduction has increased.
  • that are being made which scales more with the number of active players and at a much better rate.

Nerfsmade weaker8

  • Once the battery hits 50% it can start accepting purchases. As long as at least one fuse is inserted into the Power Plant the battery won't decrease, but if it drops below 50% then the marketplace will deactivate again.
  • The heavy plate helmet now suppresses noise when worn. We've also increased the crafting costs.
  • Stack sizes have been reduced for the F1, Bee Grenade, Molotov, Flashbangs and Beancans.
  • The homing launcher lock-on duration has been reduced, allowing for earlier firing.
  • the continuous runtime cost of NPC navigation is lighter on the main thread but uses more background threads
  • Reduced the memory usage of a lot of objects in the world, by very small amounts on each object but it adds up to about 15k less objects/10mb of memory
  • Reduced the texture size of many ambient occlusion textures resulting in a reduction of ~630mb, with almost no visual difference, this would affect VRAM usage.
  • We are reducing the map size from 4250 to 3750 on the following servers

Fixesbug fixed2

  • This month I've been working on fixing these kinds of issues by improving the way the server saves and loads the state of these events. Affected are the oil rigs, cargo ship, patrol helicopter, Bradley and satellite crash sites.
  • As for the improvements: I fixed a bunch of UX issues with the UI, fixed undo not working with dolly camera, added a preview in dolly edit mode so you don't need to hop between the two views too often - plus a bunch of other improvements.

Newadded content or feature1

  • NEW WORKSHOP SKINNABLE: WOOD ARMOR

Read the full official patch notes →

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POWER TRIP

  • This month we're releasing a set of features we call Player Maintained Monuments - tying together our existing monuments in new and interesting ways while pushing players to interact with each other in the process.
  • Using new Heavy Fuses, the power plant can be fired back up to unlock several new gameplay features for everyone around the island.
  • Heavy Fuses can be found as loot and must be inserted into the new special fuse boxes located at the power plant. Not everything will be unlocked all at once - some things connected to the power plant require more fuses than others to become functional.
3 buffs4 nerfs4 fixes8 new