RUST
UPGRADE HARD, RAID HARDER
TL;DR
- Workbenches have received a whole new upgrade system - along with nine upgrades to find and customise your benches with!
- We're adding a new anti-personnel/raiding deployable weapon: Mortar!
- The tin can alarm is getting a small update. You can now trap them with a bunch of different items.
- How it operates has not changed, crossing its wire will trigger the trap and cause a loud clatter, alerting anyone nearby to your presence.
- We've totally redesigned the administration page and given the purchase page a new lick of paint.
What do the tags mean?
- +Buff green = made stronger
- −Nerf red = made weaker
- ~Fix yellow = bug fixed
- *New blue = added content or feature
Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.
Fixesbug fixed3
- Fixed some issues with 3rd person grenade throw animations
- We've fixed that this month, allowing you to freely swap between the barrel skins. This will also be fixed for future versions of other DLC items we've released (eg. single and half height shelves).
- FIX HELD ANIMATIONS STOPPING EARLY
Newadded content or feature1
- NEW WORKSHOP SKINNABLE: ELECTRIC FURNACE