COD
Call of Duty: Warzone Season 05 Reloaded Patch Notes
TL;DR
- Reduced the total underwater breath duration by 25%.
- Added 1.5 second delay to breath regen when coming back to the water surface.
- The distance that is considered “deep gas” has been reduced by 30% in Resurgence.
- Added an icon for redeployed players that indicates when Spawn Protection is active.
- Adjusted the Biometric Scanner's interaction radius and angle to reduce unintended interactions during looting.
What do the tags mean?
- +Buff green = made stronger
- −Nerf red = made weaker
- ~Fix yellow = bug fixed
- *New blue = added content or feature
Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.
Buffsmade stronger8
- Increase damage from RC-XD and Sniper Drone.
- Increased UAV radius by 15% on Avalon.
- Increased CUAV radius by 11% on Avalon.
- Stims are no longer interrupted when the player takes 1 point of damage.
- Explosive damage against Juggernauts increased by 30%.
- We recognize that the MXR-17 remained at the forefront of the meta for longer than we would have liked. While other competitive options existed, its combination of power and ease of use made it the standout choice for many players.
- Gunkick and Viewkick Benefit improved from 20% to 25%
- Bullet Velocity benefit improved from 15% to 20%
Nerfsmade weaker8
- Reduced the total underwater breath duration by 25%.
- The distance that is considered “deep gas” has been reduced by 30% in Resurgence.
- Adjusted the Biometric Scanner's interaction radius and angle to reduce unintended interactions during looting.
- Reduce damage from Death Machine and War Machine.
- Juggernaut Public Event frequency in Resurgence has been reduced from 23% to 9%.
- Juggernaut Public Event frequency in Battle Royale has been reduced from 25% to 11%.
- Classified Weapon frequency in Resurgence has been reduced from 19% to 11%.
- Classified Weapon frequency in Battle Royale has been reduced from 22% to 13%.
Fixesbug fixed8
- Fixed an issue where the Missile Launcher vehicle could become stuck after landing, preventing it from moving properly.
- Fixed an issue where players could immediately destroy the Champion's Quest Chopper with a Thermite.
- Fixed an issue that allowed players to access unintended areas of the map by falling through certain geometry.
- Fixed an issue where the neck multiplier on the M10 Breacher was doing less damage than intended
- Fixed an issue that caused the visual effects from Incendiary Rounds to remain on the affected player’s screen longer than intended.
- Fixed an issue with the Surveyor Perk description that caused it to omit that players are undetectable by thermal optics and enemy tracking equipment.
- Fixed an issue in Black Ops Royale when attempting to swap Tacticals or Lethals with the Backpack open while using a controller.
- Fixed an issue that prevented various owned legacy items and rewards from being used in Warzone.
Newadded content or feature3
- Added 1.5 second delay to breath regen when coming back to the water surface.
- Added an icon for redeployed players that indicates when Spawn Protection is active.
- Added a minimum distance of 240 meters between incoming Juggernaut crates.