COD
Call of Duty: Warzone Season 04 Reloaded Patch Notes
TL;DR
- Slightly reduced Classified Weapon event frequency.
- Reduced the red circle on the map tracking enemy holding the Classified Weapon by 20%.
- Increased the amount the tracking red circle shrinks as the Classified Weapon holder earns eliminations.
- Reduced Throwing Axe spawn frequency in loot.
- Removed the upper torso damage multiplier. Upper torso hits will no longer down fully plated enemies in a single hit.
What do the tags mean?
- +Buff green = made stronger
- −Nerf red = made weaker
- ~Fix yellow = bug fixed
- *New blue = added content or feature
Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.
Buffsmade stronger8
- Removed the upper torso damage multiplier. Upper torso hits will no longer down fully plated enemies in a single hit.
- Increased the maximum amount of different Field Upgrades that can be deployed from 1 to 2.
- Additional loot coming out of Ammo Depots, Munition Boxes, Armor Boxes and Utility Boxes will now more easily stack with matching nearby items instead of scattering across the ground.
- Nick Cage brings the heat this summer in an action-packed Event Pass. Get the new Nick Cage Operator and Operator Skin, along with the season’s new AN-94 Assault Rifle, Executioner’s Duet Melee Weapon, and more.
- The AN-94 makes its triumphant return. Last seen in Call of Duty: Black Ops 4, the Assault Rifle features a unique burst mechanism where the first two shots fire at a faster rate before settling into a more moderate fire rate.
- Pistol chassis that converts the Velox 5.7 to full-auto and gives improved range capabilities, at the expense of baseline handling. Unlocks underbarrel and stock customization options.
- Horizontal Recoil benefit improved from 15% to 20%
- Vertical Recoil benefit improved from 10% to 15%
Nerfsmade weaker8
- Reduced the red circle on the map tracking enemy holding the Classified Weapon by 20%.
- Reduced overall Ranked killstreak frequency in Supply Boxes by 20%.
- Reduced target acquisition range from 25m to 18m.
- Increased target acquisition delay from 0.3 seconds to 1 second.
- Reduced the maximum number of simultaneously deployed Point Turrets from 2 to 1.
- Reduced health regeneration by 40% while inside the gas.
- Reduced maximum movement speed by 15%.
- Reduced early-detach vertical speed boost by 25%.
Fixesbug fixed8
- Fixed an issue where Champion’s Quest icons were not visible after a player left the match while holding a Champion's Quest item.
- Fixed an issue that allowed players to extract more than one Champion’s Quest item per match.
- Fixed an issue where gas circles would not properly readjust after a Champion’s Quest mission failed during a Battle Royale match.
- Fixed an issue where players could spawn in the upper jail area without a weapon at the start of a Gulag match, preventing them from fighting their opponent.
- Fixed an issue where players could respawn with a blurry screen after being eliminated in Bunker Buster gas while using the Irradiated and Field Medic perks.
- Fixed an issue where Champion's Quest could fail if the drone crash site was near or inside the gas.
- Fixed an issue where Deployable Buy Stations did not disable at the correct distance when inside the gas after Circle 3.
- Fixed issues where players could exploit map geometry to access unintended areas.
Newadded content or feature1
- Added Napalm Strike and Smoke Screen to the loot pool.