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Call of Duty: Warzone Season 04 Reloaded Patch Notes

official notes ↗

TL;DR

  1. Slightly reduced Classified Weapon event frequency.
  2. Reduced the red circle on the map tracking enemy holding the Classified Weapon by 20%.
  3. Increased the amount the tracking red circle shrinks as the Classified Weapon holder earns eliminations.
  4. Reduced Throwing Axe spawn frequency in loot.
  5. Removed the upper torso damage multiplier. Upper torso hits will no longer down fully plated enemies in a single hit.
What do the tags mean?
  • Buff green = made stronger
  • Nerf red = made weaker
  • Fix yellow = bug fixed
  • New blue = added content or feature

Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.

Buffsmade stronger8

  • Removed the upper torso damage multiplier. Upper torso hits will no longer down fully plated enemies in a single hit.
  • Increased the maximum amount of different Field Upgrades that can be deployed from 1 to 2.
  • Additional loot coming out of Ammo Depots, Munition Boxes, Armor Boxes and Utility Boxes will now more easily stack with matching nearby items instead of scattering across the ground.
  • Nick Cage brings the heat this summer in an action-packed Event Pass. Get the new Nick Cage Operator and Operator Skin, along with the season’s new AN-94 Assault Rifle, Executioner’s Duet Melee Weapon, and more.
  • The AN-94 makes its triumphant return. Last seen in Call of Duty: Black Ops 4, the Assault Rifle features a unique burst mechanism where the first two shots fire at a faster rate before settling into a more moderate fire rate.
  • Pistol chassis that converts the Velox 5.7 to full-auto and gives improved range capabilities, at the expense of baseline handling. Unlocks underbarrel and stock customization options.
  • Horizontal Recoil benefit improved from 15% to 20%
  • Vertical Recoil benefit improved from 10% to 15%

Nerfsmade weaker8

  • Reduced the red circle on the map tracking enemy holding the Classified Weapon by 20%.
  • Reduced overall Ranked killstreak frequency in Supply Boxes by 20%.
  • Reduced target acquisition range from 25m to 18m.
  • Increased target acquisition delay from 0.3 seconds to 1 second.
  • Reduced the maximum number of simultaneously deployed Point Turrets from 2 to 1.
  • Reduced health regeneration by 40% while inside the gas.
  • Reduced maximum movement speed by 15%.
  • Reduced early-detach vertical speed boost by 25%.

Fixesbug fixed8

  • Fixed an issue where Champion’s Quest icons were not visible after a player left the match while holding a Champion's Quest item.
  • Fixed an issue that allowed players to extract more than one Champion’s Quest item per match.
  • Fixed an issue where gas circles would not properly readjust after a Champion’s Quest mission failed during a Battle Royale match.
  • Fixed an issue where players could spawn in the upper jail area without a weapon at the start of a Gulag match, preventing them from fighting their opponent.
  • Fixed an issue where players could respawn with a blurry screen after being eliminated in Bunker Buster gas while using the Irradiated and Field Medic perks.
  • Fixed an issue where Champion's Quest could fail if the drone crash site was near or inside the gas.
  • Fixed an issue where Deployable Buy Stations did not disable at the correct distance when inside the gas after Circle 3.
  • Fixed issues where players could exploit map geometry to access unintended areas.

Newadded content or feature1

  • Added Napalm Strike and Smoke Screen to the loot pool.

Read the full official patch notes →

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