R6
Rainbow Six Siege Mid-Season Update: Everything You Need to Know
TL;DR
- Updated map pool: House has been removed, with Coastline, Consulate, and Outback added. There are 5 total maps (up from 3)
- Bomb sites are now automatically revealed
- Reduced prep phase duration
- Now uses Ranked skill table for matchmaking (instead of Quick Match data)
- New players without a Ranked rating will receive an initial skill estimate
What do the tags mean?
- +Buff green = made stronger
- −Nerf red = made weaker
- ~Fix yellow = bug fixed
- *New blue = added content or feature
Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.
Buffsmade stronger4
- Increased Mag-NET charge regeneration rate from 40s to 20s per charge
- Increased KS79 Lifeline Ammunition
- Reduced Shock Drone shot recharge time to 28s (from 30s)
- Increased Banshee area of effect to 4.3m (from 4m)
Nerfsmade weaker4
- Reduced prep phase duration
- Cooldown is now 14 seconds (increased from 7)
- Reduced Mag-NET activation time from 1.5s to 0.5s for faster projectile interception
- Reduced GU Mine refill time to 25s (from 30s)
Newadded content or feature2
- New players without a Ranked rating will receive an initial skill estimate
- Added a deployable shield to secondary gadget options