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DBD

10.1.1 | Bugfix Patch

v10.1.1official notes ↗

TL;DR

  1. Increased the Divine Light curve window while Zealous to 0.6s
  2. Dropping a Pallet while being Hunted by a Guard now causes the Guard to path around the Pallet
  3. Dropping a Pallet on a Guard now causes the Guard to move through the Pallet
  4. Fixed an issue where The Judgment voice line about Aurora plays in the store.
  5. Fixed an issue where the sound effect that indicates the Divine Light will hit and injures Survivor continues to play when The Judgment cancels the Power.
What do the tags mean?
  • Buff green = made stronger
  • Nerf red = made weaker
  • Fix yellow = bug fixed
  • New blue = added content or feature

Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.

Buffsmade stronger1

  • Increased the Divine Light curve window while Zealous to 0.6s

Fixesbug fixed8

  • Fixed an issue where The Judgment voice line about Aurora plays in the store.
  • Fixed an issue where the sound effect that indicates the Divine Light will hit and injures Survivor continues to play when The Judgment cancels the Power.
  • Fixed an issue where some audio SFX throughout the application are muffled or missing when leaving any Tutorials.
  • Fixed an issue where the SFX and Haptic Feedback from the Torment Trail are missing after falling during the action.
  • Fixed an issue where missing SFX when the Pig knife extend after standing up.
  • Fixed an issue where there is an inaccurate SFX audible range when The Xenomorph misses the Tail Attack or when the tail is obstructed by environment.
  • Fixed an issue when using the MiNa Legendary outfit as Trickster, some Default Trickster voice lines could play after exiting "Main Event"
  • Fixed an issue where The Judgment's cooldown after cancelling or timing out Divine Light was shorter than intended

Read the full official patch notes →

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