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Minecraft 26.4 Snapshot 2

v26.4 Snapshot 2official notes ↗

TL;DR

  1. Hi there! It is time for the second snapshot for 26.4, featuring improved render distance fog, a new celestial occluder, and a fresh redesign of the F3 screen. Happy mining! Changes
  2. The Data Pack version is now 122.1 The Resource Pack version is now 99.0 Data Pack Version 122.1
  3. New Environment Attributes
  4. screenquad.vsh was renamed to screentriangle.vsh since it was actually representing a single triangle for a while now Changes for the "Improved Fog" feature that is controlled by the "Improved Transparency" video setting
  5. Removed OIT (Order-Independent Transparency, controlled by "Improved Transparency" video setting) support from the clouds.fsh , since it is now used to render clouds when OIT is off and to render clouds to an offscreen target when OIT is on

+Buffs1

  • Hi there! It is time for the second snapshot for 26.4, featuring improved render distance fog, a new celestial occluder, and a fresh redesign of the F3 screen. Happy mining! Changes

~Fixes1

  • Fixed bugs in 26.4 Snapshot 2

*New4

  • New Environment Attributes
  • Added below_heightmap :
  • Added blit_clouds.fsh shader with OIT support that renders clouds from an offscreen target to OIT targets New Shaders for the Sky Occlusion
  • Added sky_occluder.vsh and sky_occluder.fsh shaders which are used to occlude the sky box up until the certain angle with fog color with a smooth occlusion border

Read the full official patch notes →

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More Minecraft: Java Edition patches

MCMinecraft: Java Edition

Minecraft 26.4 Snapshot 1

v26.4 Snapshot 1
  • Upgrading worlds from before Caves and Cliffs will now also generate sulfur caves below old chunks Minor Tweaks to Blocks, Items and Entities
  • Red and Brown Mushrooms can now be placed on any block with a solid top face regardless of lighting conditions They can still not spread unless the brightness is less than 13, or their support block overrides light requirements "Graphics API" Video Setting
  • "Default" now behaves the same as "Prefer Vulkan" The game will no longer change the graphics API setting automatically if a startup crash is detected. Technical Changes
~1*5