LOL
League of Legends Patch 26.18 Notes
TL;DR
- NEW Cooldown Behavior : If Q is active, it is now placed on Cooldown immediately upon being put in Resurrection
- In light of the bugfix nerfing rageblade by a minor amount by pushing back when the first double hit triggers, we are compensating with a similarly minor QoL buff to help players get it stacked up and keep it stacked.
- This is why you're really here. Fiora becomes untargetable and dashes around the battlefield, striking nearby enemies for (say it with me) tons of damage. All strikes apply on-hit effects and repeated hits on the same target deal reduced damage.
- Galio channels to taunt all nearby enemies, taking reduced damage in the process. After channeling, Galio damages all enemies caught in the area, increasing based on how many times he was hit while channeling.
- All damage to Poppy beyond 10% of her current health is reduced by 50%
+Buffs8
- Ability Power Ratio : 65% ⇒ 75%
- Base Ability Power Ratio : 10% ⇒ 20%
- Ability Power Ratio : 50% ⇒ 75%
- Mana Cost : 50 / 60 / 70 / 80 / 90 ⇒ 40 / 50 / 60 / 70 / 80
- Return Damage Ability Power Ratio : 60% ⇒ 70%
- Splinter Mana : 20 - 255 ⇒ 20 - 199
- Attack Damage Growth : 3.5 ⇒ 4
- Galio gives a nearby allied champion bonus Armor and Magic Resist. While buffed, whenever they take damage, Galio is healed.
−Nerfs8
- Damage : 75 / 110 / 145 / 180 / 215 ⇒ 65 / 100 / 135 / 170 / 205
- Mana Cost : 40 ⇒ 45
- Enhanced Ability Power Ratio : 55% ⇒ 45%
- Damage : 52 - 120 ⇒ 50 - 120
- Damage : 150 / 250 / 350 ⇒ 125 / 225 / 325
- Base Damage : 70 / 90 / 110 ⇒ 80 / 95 / 110
- Move Speed : 35 / 45 / 55% ⇒ 40 / 50 / 60%
- Galio channels to taunt all nearby enemies, taking reduced damage in the process. After channeling, Galio damages all enemies caught in the area, increasing based on how many times he was hit while channeling.
~Fixes8
- In light of the bugfix nerfing rageblade by a minor amount by pushing back when the first double hit triggers, we are compensating with a similarly minor QoL buff to help players get it stacked up and keep it stacked.
- Bugfix : R no longer continues to deal damage if the channel stops.
- Bugfix: The slow no longer ramps up twice as hard as it should
- Fixed a bug where Teemo's traps did not last the appropriate 10 minutes.
- Fixed a bug where Akali's Q cast indicator did not accurately reflect its cast range.
- Fixed a bug where Akali's W could be cast while moving.
- Fixed a bug where Akali's R cast indicator did not accurately reflect its cast range.
- Fixed a bug where Skarner's E could heal for less than the full amount.
*New3
- NEW Cooldown Behavior : If Q is active, it is now placed on Cooldown immediately upon being put in Resurrection
- NEW Status : Re-enabled
- NEW Sale Restriction : You cannot sell Hydra Items when having this augment