Subscribe
DRG

PATCH NOTES - S06.04

v06.04official notes ↗

TL;DR

  1. Adjusted collision on lift pod to prevent players getting stuck
  2. Added fallback to lift pod positioning
  3. Added a 2s grace period after relocation where the pit jaw won't target players
  4. Fix relic raider firstperson arms  disappearing when look up and down
What do the tags mean?
  • Buff green = made stronger
  • Nerf red = made weaker
  • Fix yellow = bug fixed
  • New blue = added content or feature

Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.

Fixesbug fixed2

  • This patch contains a bunch of fixes to Pitjaws as well as rare problems that could happen when playing Heavy Extraction.
  • Fix relic raider firstperson arms  disappearing when look up and down

Newadded content or feature2

  • Added fallback to lift pod positioning
  • Added a 2s grace period after relocation where the pit jaw won't target players

Read the full official patch notes →

The Patch Pulse

Every patch from the week, in one email, every Friday morning. No hot takes, just what changed.

More Deep Rock Galactic patches