DRG
PATCH NOTES - S06.04
TL;DR
- Adjusted collision on lift pod to prevent players getting stuck
- Added fallback to lift pod positioning
- Added a 2s grace period after relocation where the pit jaw won't target players
- Fix relic raider firstperson arms disappearing when look up and down
What do the tags mean?
- +Buff green = made stronger
- −Nerf red = made weaker
- ~Fix yellow = bug fixed
- *New blue = added content or feature
Lines are quoted from the official notes; on cards, the › bullet and left stripe use the game's colour, not a tag; tags are auto-assigned, so check the full notes for edge cases.
Fixesbug fixed2
- This patch contains a bunch of fixes to Pitjaws as well as rare problems that could happen when playing Heavy Extraction.
- Fix relic raider firstperson arms disappearing when look up and down
Newadded content or feature2
- Added fallback to lift pod positioning
- Added a 2s grace period after relocation where the pit jaw won't target players