Subscribe
CS2

Counter-Strike 2 Update

official notes ↗

TL;DR

  1. Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy.
  2. Warmup time once all players have connected, freeze time, and technical timeout time are all reduced.
  3. Some additional information about the new crosshair system:
  4. Added option to draw half-outlines. This will only draw the top-left portions of the outline for a crosshair.
  5. Fixed a bug preventing 0 gap width from being respected.

+Buffs1

  • Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy.

~Fixes5

  • Various gap fixes and clipping adjustments.
  • Fixed a bug preventing 0 gap width from being respected.
  • Fixed a case where left-handed viewmodels would animate incorrectly while silent reloading.
  • Fixed a case where thirdperson player models would animate too fast while silent reloading.
  • Fixed a case where firstperson Dual Berettas would animate incorrectly while reloading.

*New2

  • Added option to draw half-outlines. This will only draw the top-left portions of the outline for a crosshair.
  • Added a static square crosshair style

Read the full official patch notes →

The Patch Pulse

Every patch from the week, in one email, every Friday morning. No hot takes, just what changed.

More Counter-Strike 2 patches