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VALORANT patch notes, summarized

6 patches tracked · updated hourly

VALVALORANT

VALORANT Patch Notes 13.06

v13.06
  • TL;DR: The big one is here. A new home and lobby experience, Agent Mastery system, Gauntlet: Glitched, Practice Range in Queue, The Warden, Competitive Updates, and more are ALL LAUNCHING TODAY!
  • Anyway, sit back, relax, and strap in for some lengthy patch notes that go in-depth on allllll the new stuff.
  • You can check out content like Events, Missions, the active map pool, Leaderboards, and more, while keeping your party front and center. We also added new tiles to Home to bring more visibility to limited time features such as new modes and Pick’ems.
+2−2~8*6
VALVALORANT

VALORANT Patch Notes 13.05

v13.05
  • TLDR; Pick’ Ems for Champs, penalties for stream sniping and instalock tools, and future changes to the Agent Gear system so make sure to grind it out and get all the items now!
  • Sound Sprays Based on your feedback, we've adjusted the sound attenuation for all sound sprays so you'll only be able to hear the sounds if you're nearby to ensure teams can communicate effectively. This will be a standard for all future audio sprays.
  • Fixed an issue where Agent Ultimate voiceover could continue playing from an enemy's perspective after the Agent casting the Ultimate was killed.
−1~8*1
VALVALORANT

VALORANT Patch Notes 13.04

v13.04
  • New map rotation and bug fixes for Agents and melee skins
  • TLDR; Goodbye  Breeze and hello  Abyss ! There’s a new map rotation in our Competitive and Deathmatch queues, and we fixed some issues with Agent bugs and transforming melees like Kuronami 2.0 and Nocturnum.
  • Happy Patch Day, it’s Emily again! Act 5 is here, and with it a few fixes to keep your ranked grind consistent. Have y’all checked out the new skinline? You should really spam that flex…
+1−1~8*1

The Patch Pulse

Every patch from the week, in one email, every Friday morning. No hot takes, just what changed.