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League of Legends patch notes, summarized

6 patches tracked · updated hourly

LOLLeague of Legends

League of Legends Patch 26.18 Notes

v26.18
  • NEW     Cooldown Behavior : If Q is active, it is now placed on Cooldown immediately upon being put in Resurrection
  • In light of the bugfix nerfing rageblade by a minor amount by pushing back when the first double hit triggers, we are compensating with a similarly minor QoL buff to help players get it stacked up and keep it stacked.
  • This is why you're really here. Fiora becomes untargetable and dashes around the battlefield, striking nearby enemies for (say it with me) tons of damage. All strikes apply on-hit effects and repeated hits on the same target deal reduced damage.
+8−8~8*3
LOLLeague of Legends

League of Legends Patch 26.17 Notes

v26.17
  • Arenas, Bridges, Summoner’s Rifts new and old… change comes for us all.
  • Damage Reduction Ability Power Ratio : 7% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena) ⇒ 8% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena)
  • We believe Vayne may need larger scope work in the future to help out her bot lane, but for now are prioritizing constraining her top lane power. These changes should impact her up there more than in bot lane.
+8−8~8*8
LOLLeague of Legends

League of Legends Patch 26.16 Notes

v26.16
  • We are continuing to monitor Azir, especially as players continue to pick up Press The Attack as his optimal keystone. For now however, we are going to give him a moderate buff to his laning to help him out.
  • NEW     True Form Remora Indicator : Resource bar now turns purple when True Form can spawn Remora
  • Stacks : 3, increased to 12 on champions / large minions / monsters ⇒ 4, increased to 10 on champions / large minions / monsters
+8−8~8*8

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