<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Call of Duty (Warzone, BO7, MW4) patch notes · PatchPulse</title><link>https://getpatchpulse.com/</link><atom:link href="https://getpatchpulse.com/feeds/call-of-duty.xml" rel="self" type="application/rss+xml"/><description>Latest official Call of Duty (Warzone, BO7, MW4) patch notes, summarized.</description><language>en</language><lastBuildDate>Thu, 15 Oct 2026 03:14:29 +0000</lastBuildDate><item><title>Call of Duty (Warzone, BO7, MW4): Call of Duty: Warzone Season 06 Patch Notes</title><link>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-06-patch-notes</link><guid>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-06-patch-notes</guid><pubDate>Wed, 14 Oct 2026 00:00:00 +0000</pubDate><description>Hip Spread values improved • Reduced View Kick strength • Integrated grenade launcher projectile velocity improved • Now improves Rate of Fire by 6% • Movement speeds improved by 4%</description></item><item><title>Call of Duty (Warzone, BO7, MW4): Call of Duty: Modern Warfare 4 Beta Patch Notes</title><link>https://getpatchpulse.com/p/call-of-duty-call-of-duty-modern-warfare-4-beta-patch-notes</link><guid>https://getpatchpulse.com/p/call-of-duty-call-of-duty-modern-warfare-4-beta-patch-notes</guid><pubDate>Tue, 01 Sep 2026 00:00:00 +0000</pubDate><description>Thank you for dropping into the Resurgence Open Beta and exploring Zodiac. Your experiences have already helped us make meaningful improvements throughout the Beta and continue to shape the experience as we head toward a new chapter of Warzone. • Head Damage Multiplier increased from 1.25 to 1.3 • Neck Damage Multiplier increased from 1 to 1.1 • Upper Torso Damage Multiplier increased from 1 to 1.1 • Neck Damage Multiplier increased from 1 to 1.1</description></item><item><title>Call of Duty (Warzone, BO7, MW4): Call of Duty: Warzone Season 05 Reloaded Patch Notes</title><link>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-05-reloaded-patch-notes</link><guid>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-05-reloaded-patch-notes</guid><pubDate>Fri, 28 Aug 2026 00:00:00 +0000</pubDate><description>Reduced the total underwater breath duration by 25%. • Added 1.5 second delay to breath regen when coming back to the water surface. • The distance that is considered “deep gas” has been reduced by 30% in Resurgence. • Added an icon for redeployed players that indicates when Spawn Protection is active. • Adjusted the Biometric Scanner&#x27;s interaction radius and angle to reduce unintended interactions during looting.</description></item><item><title>Call of Duty (Warzone, BO7, MW4): Call of Duty: Warzone Season 05 Patch Notes</title><link>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-05-patch-notes</link><guid>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-05-patch-notes</guid><pubDate>Wed, 12 Aug 2026 00:00:00 +0000</pubDate><description>Juggernaut Health is now scaled based on mode’s squad size: • Reduced explosion damage when timing out from 220 to 60. • Increased HKD target search radius from 38 meters to 55 meters. • Increased the timeout duration from 10 seconds to 16 seconds. • Increased the number of HDKs that need to blow up before another HKD killstreak can be called in from 1 to 2.</description></item><item><title>Call of Duty (Warzone, BO7, MW4): Call of Duty: Warzone Season 04 Reloaded Patch Notes</title><link>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-04-reloaded-patch-notes</link><guid>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-04-reloaded-patch-notes</guid><pubDate>Wed, 15 Jul 2026 00:00:00 +0000</pubDate><description>Slightly reduced Classified Weapon event frequency. • Reduced the red circle on the map tracking enemy holding the Classified Weapon by 20%. • Increased the amount the tracking red circle shrinks as the Classified Weapon holder earns eliminations. • Reduced Throwing Axe spawn frequency in loot. • Removed the upper torso damage multiplier. Upper torso hits will no longer down fully plated enemies in a single hit.</description></item><item><title>Call of Duty (Warzone, BO7, MW4): Call of Duty: Warzone Season 04 Patch Notes</title><link>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-04-patch-notes</link><guid>https://getpatchpulse.com/p/call-of-duty-call-of-duty-bo7-warzone-season-04-patch-notes</guid><pubDate>Tue, 16 Jun 2026 00:00:00 +0000</pubDate><description>Fixed an issue that could cause intense graphical lighting effects on Rebirth Island. • Fixed issues where text overlapped with UI elements on the frontend. • Fixed an issue where the RC-XD Race UI could remain on-screen if a player was eliminated. • Fixed an issue where UAV Tower icons on the Tac-Map and Mini-Map did not update their colors after being recaptured. • Fixed an issue where the Precision Airstrike could sometimes damage enemies who were fully inside the Downtown tower on Verdansk.</description></item></channel></rss>